Monday, October 27, 2008

A New Studio

Making a video game independently is no easy task, especially when you're trying to make the most epic side-scroller of all time! Because the offers from publishers that were made to us failed to meet our demands, we've decided to pursue the making of Insanely Twisted Shadow Planet independently.

After many months of struggle, we finally have a nice studio space, as well as all the hardware and software needed for our project. With a crew of 8 (so far) of the industry's top talents, we're forging ahead to get this game in the hands of anxious gamers by mid-2009.

I feel fortunate to have such an amazing crew working with me and I value the friendships I've made in pursuing this challenging endeavor. I'm thankful to Joe Olson (above) for planting the seed in my brain a couple of years ago. It's amazing where life takes you when you remain open to all potentialities.

Sunday, October 05, 2008

Working on the Tutorial Level

These past few weeks, I've been working hard on the tutorial level. I'm really excited about it! I wish I could share some of the new artwork but we've made the decision to keep everything under wraps for the time being, so you'll all have to be patient. Stay tuned.

Thursday, May 22, 2008

Still Going...

For all those who've been asking...

Yes, we are still very much at work on the game. We've created a new 1-minute trailer, and screened-captured 10 minutes of actual play to show investors. It's a pretty impressive package.

I've entered a legal partnership with Fuelcell to produce the game and I could not have chosen a better team. These guys are amazing at what they do and I totally respect their opinions. It's a good matchup.

Thursday, January 17, 2008

First Round

Our first round of Insanely Twisted Shadow Planet demos is now completed and the reactions from all publishers were overwhelmingly positive. Not only was the esthetic of our game praised but everyone was amazed at the game play as well. Of course, our intention is not only to make a beautiful game but to create a memorable gaming experience. I'm glad this is coming through.

Sunday, January 06, 2008


The first phase of our live demo for the Insanely Twisted Shadow Planet game is done. In the next few days, my partner and I will be flying around the west coast to meet with some of the top publishers in the industry. The team and myself are proud beyond belief of what we've achieved so far and we feel confident that we will have a deal locked in soon. Stay tuned!