Sunday, October 09, 2011

Insanely Twisted Shadow Planet Game Add-On: Shadow Hunters On Sale 10/12/11




Seattle, WA, October 2011 – Shadow Planet Productions is pleased to bring Insanely Twisted Shadow Planet's first Game Add-On, Shadow Hunters, to Xbox LIVE Arcade.

Shadow Planet Productions' partners and creators of ITSP, Michel Gagné (Gagne International) and Joe Olson (Fuelcell Games), are confident that this addition will further enhance the player’s experience and expand upon the narrative of the main campaign, as well as give an opportunity to tackle new challenges alone, or team up with your friends locally or over Xbox LIVE on your quest to eradicate the remnants of the invasive shadow virus.


This new mode begins with a cinematic that picks up exactly where the final scene of the main campaign left off. In a nearby asteroid belt, the Shadow Entity still thrives, and the player must clear these asteroids of the nefarious presence before it begins to spread again.


“Shadow Hunters won't be more of the same”, said artist Michel Gagné. “I'm really happy that we were able to further the story, steer the art in a fresh direction, and create an adrenaline charged gaming experience. As far as I'm concerned, Shadow Hunters may very well be the most exciting part of ITSP.”


“The whole team has really outdone themselves on Shadow Hunters”, said Olson, CEO of Fuelcell Games. “We started with the exploration and puzzle elements from the Campaign and incorporated those with the procedurally generated level and fast paced decision making elements from Lantern Run, then pushed these ideas even further to create a challenging and addictive new game mode in the Insanely Twisted Shadow Planet universe.”

Shadow Hunters will be available on Xbox LIVE Arcade on October 12th, 2011, for 400 Microsoft Points.

For more information on Insanely Twisted Shadow Planet visit www.insanelytwistedshadowplanet.com or the official blog at http://michelgagne.blogspot.com.




Wednesday, September 14, 2011

ITSP Hunters Hands On Preview


Last week, we had the pleasure of having game critic, Brad Gallaway, and a small group from PNWjournos meet us at Fuelcell Games to try out our upcoming DLC, ITSP Hunters. We were delighted by their reactions! Read all about it here.


Tuesday, September 06, 2011

Interview @ Gamasutra



Recently, Joe and I had a chat with Jason Johnson from Gamasutra. Check it out!

Wednesday, August 17, 2011

Thursday, August 04, 2011

N4G Reviews Compiler


Keep track of ITSP's reviews on N4G.


Tuesday, August 02, 2011

Reviews and Release


The reviews for ITSP have been coming in and we're keeping track of them on our twitter account. Check them out!

The game is being release on XBLA tomorrow! Make sure you download the trial and give it a spin. I think you'll like what you find!

Monday, August 01, 2011

ITSP's Animated Credits


I always enjoy seeing movies with animated credits. I even got to do the opening credits for the movie, Osmosis Jones, during my tenure as head of 2D special effects at Warner Brothers Feature Animation. We thought it would be fun to cap off our videogame with its very own set of animated credits. I had a blast putting those together. I hope you enjoy them!



Saturday, July 30, 2011

Insanely Twisted Haiku


GameRevolution.com is having a little contest. Here's your chance to win a copy of Insanely Twisted Shadow Planet! From their website:



Here's the deal: You have to write a haiku using any ONE of the following words: Insanely, Twisted, Shadow, or Planet. How you use those words is up to you. The words surrounding those words is up to you as well. Really, we're not about to inhibit your creativity. We want to see what you can come up with!

Check it out!

Sunday, July 10, 2011

San Diego Comic-Con and More


Joe and I will be showing the game and unveiling the four-player coopetitive mode at San Diego Comic-Con at these events:

Thursday, July 21 - Xbox Media Showcase 8:00 pm – Midnight

Saturday, July 23 –
Xbox Lounge in Hard Rock Hotel 9:00 am – 7:00 pm

Sunday, July 24 –
Xbox Lounge in Hard Rock Hotel  9:00 am – 5:00 pm

We popped the champagne open this week as our game went gold and passed Cert with flying colors in both, Compliance and Functional. We are good to launch! The game will be release August 3rd as the third XBLA's "Summer of Arcade 2011" title. It will retail for 1200 points ($15).

I will also be signing my new 200-page full color graphic novel, The Saga of Rex (which might also become a game at a later date) at these times:

Friday, July 22 – Image Comics (Booth #2729) 1:00 pm – 2:00 pm

Friday, July 22 – Flight (Booth #2235) 3:00 pm – 5:00 pm

Sunday, July 24 – Image Comics (Booth #2729) 11:00 am – Noon

Tuesday, June 21, 2011

Concept Art


On your journey through the Shadow Planet, you will uncover icons that will grant you access to 37 pieces of concept art that I painted for the game. After we decided which 37 pieces would be hidden in the game, we were still left with a large amount of nice material. As a result, we decided to put some of this material on-line for your viewing pleasure. Click here to check it out!


Friday, June 17, 2011

XBLA Fans - Best of E3 Awards


Awesome news! XBLA Fans named ITSP, E3's Best of Show! Check out the full list of winners here.


And here's a nice write up from MSNBC Technoblog - "...breathtaking to behold. Like some kind of divine combination of art and gaming..."

Wednesday, June 15, 2011

More Coverage from E3 and a French Interview


LVL Up Podcast - E3 2010 Awards "Best Indie/New Original Game"

MTV - "one of those rare moments in this industry"

Movies for the Masses - This one is in Greek!

Games Radar - "Don’t sleep on this indie gem – it’s going to be fantastic"

Padinga.com released their top games from E3 and ITSP is in there!

At last, here's a little French interview I did recently about ITSP.