Wednesday, August 17, 2011
Thursday, August 04, 2011
Tuesday, August 02, 2011
Reviews and Release
The reviews for ITSP have been coming in and we're keeping track of them on our twitter account. Check them out!
The game is being release on XBLA tomorrow! Make sure you download the trial and give it a spin. I think you'll like what you find!
Monday, August 01, 2011
ITSP's Animated Credits
I always enjoy seeing movies with animated credits. I even got to do the opening credits for the movie, Osmosis Jones, during my tenure as head of 2D special effects at Warner Brothers Feature Animation. We thought it would be fun to cap off our videogame with its very own set of animated credits. I had a blast putting those together. I hope you enjoy them!
Saturday, July 30, 2011
Insanely Twisted Haiku
GameRevolution.com is having a little contest. Here's your chance to win a copy of Insanely Twisted Shadow Planet! From their website:

Here's the deal: You have to write a haiku using any ONE of the following words: Insanely, Twisted, Shadow, or Planet. How you use those words is up to you. The words surrounding those words is up to you as well. Really, we're not about to inhibit your creativity. We want to see what you can come up with!
Check it out!
Sunday, July 10, 2011
San Diego Comic-Con and More
Joe and I will be showing the game and unveiling the four-player coopetitive mode at San Diego Comic-Con at these events:
Thursday, July 21 - Xbox Media Showcase 8:00 pm – Midnight
Saturday, July 23 – Xbox Lounge in Hard Rock Hotel 9:00 am – 7:00 pm
Sunday, July 24 – Xbox Lounge in Hard Rock Hotel 9:00 am – 5:00 pm
We popped the champagne open this week as our game went gold and passed Cert with flying colors in both, Compliance and Functional. We are good to launch! The game will be release August 3rd as the third XBLA's "Summer of Arcade 2011" title. It will retail for 1200 points ($15).
I will also be signing my new 200-page full color graphic novel, The Saga of Rex (which might also become a game at a later date) at these times:
Friday, July 22 – Image Comics (Booth #2729) 1:00 pm – 2:00 pm
Friday, July 22 – Flight (Booth #2235) 3:00 pm – 5:00 pm
Sunday, July 24 – Image Comics (Booth #2729) 11:00 am – Noon
Tuesday, June 21, 2011
Concept Art
On your journey through the Shadow Planet, you will uncover icons that will grant you access to 37 pieces of concept art that I painted for the game. After we decided which 37 pieces would be hidden in the game, we were still left with a large amount of nice material. As a result, we decided to put some of this material on-line for your viewing pleasure. Click here to check it out!
Friday, June 17, 2011
XBLA Fans - Best of E3 Awards
Awesome news! XBLA Fans named ITSP, E3's Best of Show! Check out the full list of winners here.
And here's a nice write up from MSNBC Technoblog - "...breathtaking to behold. Like some kind of divine combination of art and gaming..."
Wednesday, June 15, 2011
More Coverage from E3 and a French Interview
LVL Up Podcast - E3 2010 Awards "Best Indie/New Original Game"
MTV - "one of those rare moments in this industry"
Movies for the Masses - This one is in Greek!
Games Radar - "Don’t sleep on this indie gem – it’s going to be fantastic"
Padinga.com released their top games from E3 and ITSP is in there!
At last, here's a little French interview I did recently about ITSP.
Tuesday, June 14, 2011
Einstein Award
GamePro just released their list of "Best of E3" awards and I was delighted to see that ITSP made the cut!
Monday, June 13, 2011
ITSP Wraps Up and E3 Feedback
It has been a long and difficult journey, but we have persevered and conquered! ITSP is finally done! I want to thank from the bottom of my heart, my partner Joe Olson and his amazing team at Fuelcell Games (Jonathan Peters, John Scrapper, Garret Smith, Travis Phelps, Dmitri Salcedo, Troy Lawlor, Corwin Light-Williams, Chris Eng, Thomas O'Connor, Ryan Meyer, Kimberly Walker, Daniel Rosas, Bryanna Lindsay, David Heutmaker) for going above and beyond the call of duty. Five years ago, I went into this not knowing anything about how games were made. If it wasn't for their talent, guidance and expertise, this game would not exist.
I also want to give props to my wife, Nancy, who not only supported me through this demanding endeavor, but she also was an instrumental part in managing Shadow Planet Productions and Gagne International throughout the whole process. Big thanks also to my friend and noise maker, Andrew Scott, who like me, went into this project with no game experience and managed to create one of the most beautiful soundscape I've ever heard.
Last week, we presented the game at E3 and the response was fabulous. We received four "Best of E3" nominations:
Best Original Game from Machinima.com
Best Downloadable Game from 1Up
Best Downloadable Game and Most Original Game from G4
Several reviewers were able to try the game for themselves. We're delighted to see their positive reviews. Check them out:
Destructoid
The Escapist
Game Spot
Joystiq
The Next Level
XBLA Ratings
XBLA Fans
We also made some very cool lists:
Top 20 games of E3 2011 from Men's Health (CNET)
Best Of Console Digital News: The E3 Roundup from Game Sutra
Top 10 Sleepers of E3 2011 from 1Up
Best Of E3 2011 - Top 10 Games From The Show from MTV
More updates coming soon!
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